1. Level 1 – Tutorial Level (Driver)
I just can’t understand the logic behind this one. For Driver, which was released onto PlayStation 1 in 1999, you had to complete the tutorial level before the game itself. Well, you would think that the game’s designers would make the tutorial level relatively simple, just so that you could use it to get to grips with the controls and so on, right? Like they did for Tomb Raider 2 with the mansion. Better yet, you would think that they would make it optional, just in case you wanted to get straight into the game, and learn the ropes as you went along. Again, like Tomb Raider 2 with the mansion.
You’d think so, right?
Not only did the manufactures of Driver make the tutorial mandatory, so that you had to complete it before actually gaining access to the game itself, they made it insanely difficult, so difficult in fact, a lot of people never even managed to even get to the actual game! Madness, absolute madness.
It’s simple really, for the tutorial mission, you were in a car in a garage, and you had to do different driving tasks in a time limit in order to complete the training mission and get to the game. However, many gamers found it almost impossible to do all of the tasks within the time limit, and in the end many people, who had paid quite a lot of money for the game (don’t forget, games by enlarge back in the day were even more expensive than they are now) never could actually play the game! In what world did they think that this was a good idea? People must have felt so ripped off.
It’s making me angry just thinking about it. I don’t think anymore needs to be said about this sick joke of a level.
So there you have it. Obviously with there being so many games to choose from, and with every gamer having different experiences, this list might be different for a lot of people. So what do you think? Do you agree or disagree? Have we missed any out? Would you order them differently? Let us know in the comment section below!